Licence: CC0
Every model, Blender file and sprite in the Pixor library is dedicated to the public domain under CC0 1.0. In plain words: it is yours to use however you like.
Can I use the assets in a commercial game?
Yes. The library is CC0: use the models and sprites in any game or project, free or paid, with no royalty.
Do I have to credit anyone?
No. Credit is appreciated ("Made with Pixor", with a link to pixor.art) but never required.
Can I change the assets?
Yes. Recolour them, edit the Blender files, render your own sprites from them, with Pixor or anything else.
Can I sell the assets themselves?
Yes, even that. CC0 puts them in the public domain. We would rather you made something new with them.
What “credit appreciated” means
If the library helped, a line in your credits or your game’s page such as “Some assets from the Pixor library (pixor.art)” helps other developers find it. To take many at once, download a category or a set as one zip. The Made with Pixor badge is there if you want it. Nothing breaks if you don’t.
Where the assets come from
Every asset was made by Frakassets in Blender for this library. None of them is a scan, AI-generated, or anyone else’s model.