Wire paths

A node of the Style graph, in the Wireframe group.

Wireframe appears too when the wireframe look is on, and goes into the third input of Combine. It is a group of two atoms: Wire paths (where the mesh's edges cross the frame, and whether one behind the surface is left out, dotted or darker), then Wire colours.

Takes: hidden (text), bias (number) · Gives: wire-paths

Settings

SettingWhat it doesRangeDefault
Hidden edges
hidden
What an edge behind the surface becomes. Left out, Dotted, A step darker, Two steps darker, Three steps darker remove
Bias How far behind the surface an edge is before it is hidden. 0 to 64 1

Every setting is also an input: wire a value into it to change it per pixel. On the command line: pxr graph set game.pixor --which style --node wire-paths --set KEY=VALUE.

What it wires to

Its hidden input takes a text, which these give: Words.

What it gives, wire-paths, goes into: Wire colours.

In the app, drag a wire from one of its dots: every dot the wire fits is ringed.

How it fits with the rest: the Style graph in the manual.

In the same group

Wire colours