Line weight

A node of the Style graph, in the Lines group.

The silhouette two pixels thick on the side away from the light, and Border rings of outline round it, in the outer line's colour or, with Own colour, in Colour (the palette's nearest). Where an inner line meets the silhouette it stays one pixel.

Takes: lines (lines), shadow (on-off), border (number), own (on-off), colour (text) · Gives: lines

Settings

SettingWhat it doesRangeDefault
Shadow side
shadow
The silhouette two pixels thick on the side away from the light. on or off true
Border Rings of line round the outside of the silhouette. 0 to 4 0
Own colour
own
The border in a colour of its own rather than the outer line's. on or off false
Colour The border's colour: the palette's nearest. colour #000000

Every setting is also an input: wire a value into it to change it per pixel. On the command line: pxr graph set game.pixor --which style --node line-weight --set KEY=VALUE.

Wire it
lines → lines
Settings
Shadow side, Border, Own colour, Colour

What it wires to

Its lines input takes lines, which these give: Colour edges, Edges, Silhouette, Tidy lines.

What it gives, lines, goes into: Colour edges, Edges, Line colours, Tidy lines, Unband.

In the app, drag a wire from one of its dots: every dot the wire fits is ringed.

How it fits with the rest: the Style graph in the manual.

In the same group

Silhouette · Edges · Tidy lines · Line colours · Colour edges