Silhouette

A node of the Style graph, in the Lines group.

Line work finds the silhouette, the inner lines and the creases. It is a group too: Silhouette, Edges (inner lines, creases, convex folds), Tidy lines (short fragments dropped, corners and doubles removed) and Line colours, with a lines wire between them.

Takes: outer (text), outer_inside (on-off), no_outline_materials (text), no_outline_objects (text) · Gives: lines

Settings

SettingWhat it doesRangeDefault
Colour
outer
The outer line's colour. None, Dark, Selout 1, Selout 2, Selout 3 dark
Inside
outer_inside
Draw the silhouette on the sprite's own border instead of outside it. on or off false
Not materials
no_outline_materials
Materials with no outline, by number. text —
Not parts
no_outline_objects
Parts with no outline, by number. text —

Every setting is also an input: wire a value into it to change it per pixel. On the command line: pxr graph set game.pixor --which style --node silhouette --set KEY=VALUE.

What it wires to

Its outer input takes a text, which these give: Words.

What it gives, lines, goes into: Colour edges, Edges, Line colours, Line weight, Tidy lines, Unband.

In the app, drag a wire from one of its dots: every dot the wire fits is ringed.

How it fits with the rest: the Style graph in the manual.

In the same group

Edges · Tidy lines · Line colours · Colour edges · Line weight