Line colours
A node of the Style graph, in the Lines group.
Line work finds the silhouette, the inner lines and the creases. It is a group too: Silhouette, Edges (inner lines, creases, convex folds), Tidy lines (short fragments dropped, corners and doubles removed) and Line colours, with a lines wire between them.
Takes: lines (lines), outer (text), inner (text), crease (text), convex (text) · Gives: layer
Settings
| Setting | What it does | Range | Default |
|---|---|---|---|
| Outer | The outer line's colour. | None, Dark, Selout 1, Selout 2, Selout 3 | dark |
| Inner | The inner lines' colour. | None, Dark, Selout 1, Selout 2, Selout 3 | selout2 |
Creasescrease | The creases' colour. | None, Dark, Selout 1, Selout 2, Selout 3 | none |
| Convex | The convex edges' colour. | None, Dark, Selout 1, Selout 2, Selout 3, Highlight 1, Highlight 2, Highlight 3 | none |
Every setting is also an input: wire a value into it to change it per pixel. On the command line: pxr graph set game.pixor --which style --node line-colours --set KEY=VALUE.
What it wires to
Its lines input takes lines, which these give: Colour edges, Edges, Line weight, Silhouette, Tidy lines.
What it gives, a layer, goes into: CRT, Output, Cleanup, Combine, Lines, Mesh edges, Choose by mask, Colour edges, Dither mix, Flatten, Layer over, Paint, and 10 more.
In the app, drag a wire from one of its dots: every dot the wire fits is ringed.
How it fits with the rest: the Style graph in the manual.
In the same group
Silhouette · Edges · Tidy lines · Colour edges · Line weight