Pattern

A node of the Style graph, in the Masks group.

A mask from a repeating pattern.

Takes: pattern (text), at (number) · Gives: mask

Settings

SettingWhat it doesRangeDefault
Pattern The ordered pattern: Bayer, checker, lines or dots. Bayer2, Bayer4, Bayer8, Checker, Lines, Dots bayer4
Over
at
The pattern above this is in the mask. 0 to 1 0.5

Every setting is also an input: wire a value into it to change it per pixel. On the command line: pxr graph set game.pixor --which style --node pattern --set KEY=VALUE.

What it wires to

Its pattern input takes a text, which these give: Words.

What it gives, a mask, goes into: And, As a number, Choose by mask, Glint, Grow, Not, Or, Shrink, Step where masked.

In the app, drag a wire from one of its dots: every dot the wire fits is ringed.

How it fits with the rest: the Style graph in the manual.

In the same group

Threshold · By part · By material · By facing · Noise · Solid pixels · Not · And · Or