Angle
A node of the Style graph, in the Values group.
An angle in degrees, to wire into any angle or number.
Takes: v (number) · Gives: number
Settings
| Setting | What it does | Range | Default |
|---|---|---|---|
Degreesv | The angle it gives, in degrees. | degrees | 45 |
Every setting is also an input: wire a value into it to change it per pixel. On the command line: pxr graph set game.pixor --which style --node angle --set KEY=VALUE.
What it wires to
Its v input takes a number, which these give: Add values, Divide values, Larger value, Multiply values, Number value, Pick a value, Smaller value, Subtract values.
What it gives, a number, goes into: CRT, Add values, Blur, By facing, Cavity, Colour edges, Dither mix, Divide values, Edges, Glint, Grow, Highlights, and 31 more.
In the app, drag a wire from one of its dots: every dot the wire fits is ringed.
How it fits with the rest: the Style graph in the manual.
In the same group
Number value · On/Off · Words · Add values · Subtract values · Multiply values · Divide values · Smaller value · Larger value · Is above · Opposite · Both on · Either on · Pick a value