Rename

A node of the Action graph, in the Filters group.

Channels renamed: the start of a name taken off, or another put on.

Takes: channels (channels), from (text), to (text) · Gives: channels

Settings

SettingWhat it doesRangeDefault
From The start of the names to take off (nothing: take nothing off). text —
To What to put on instead, as part:Lid/ gives the lid. text —

Every setting is also an input: wire a value into it to change it over time. On the command line: pxr graph set game.pixor --which action --node rename --set KEY=VALUE.

What it wires to

Its channels input takes channels, which these give: Apply to, Instances, Output, Blend, Lag, Limit, Maths, Merge, Repeat, Reverse, Select, Sequence, and 27 more.

What it gives, channels, goes into: Apply to, Instances, Output, Blend, Lag, Limit, Maths, Merge, Repeat, Reverse, Select, Sequence, and 27 more.

In the app, drag a wire from one of its dots: every dot the wire fits is ringed.

How it fits with the rest: the Action graph in the manual.

In the same group

Maths · Blend · Merge · Sequence · Time shift · Speed · Trim · Repeat · Reverse · Lag · Step · Limit · Select