Constant

A node of the Action graph, in the Generators group.

A channel that holds one value.

Takes: channel (text), value (channels) · Gives: channels

Settings

SettingWhat it doesRangeDefault
Channel Which number it makes: a place, a turn, a size, a light's strength... X, Y, Z, Turn x, Turn y, Turn z, Size x, Size y, Size z, Part set, Intensity, Glow, Ramp shift, Frame, Weight, Colour cycle turn y
Value What it holds. -100000 to 100000 0

Every setting is also an input: wire a value into it to change it over time. On the command line: pxr graph set game.pixor --which action --node constant --set KEY=VALUE.

What it wires to

Its channel input takes a text, which these give: Words.

What it gives, channels, goes into: Apply to, Instances, Output, Blend, Lag, Limit, Maths, Merge, Rename, Repeat, Reverse, Select, and 27 more.

In the app, drag a wire from one of its dots: every dot the wire fits is ringed.

How it fits with the rest: the Action graph in the manual.

In the same group

Scene time · Wave · Noise · Ramp · Spin · Bob · Swing · Pulse · Slide