Effect
A node of the Scene graph.
Particles — an explosion, sparks, rain, fireflies — one for each object that reaches the Output.
Takes: objects (objects), kind (text), frames (number), size (number), energy (number), at.0 (number), at.1 (number), at.2 (number), seed (number), alone (on-off) · Gives: objects
Settings
| Setting | What it does | Range | Default |
|---|---|---|---|
| Kind | Which effect it is. | Explosion, Hit-spark, Slash, Magic-burst, Heal, Portal, Smoke-puff, Dust, Fire-loop, Rain, Snow, Fireflies, Falling-leaves | explosion |
| Frames | How many frames it plays over. | 2 to 256 | 10 |
| Size | How big it is (1: its own size). | 0.05000000074505806 to 50 | 1 |
| Energy | How far and fast its particles go. | 0 to 10 | 1 |
Xat.0 | Where the emitter is. | -1000 to 1000 | 0 |
Yat.1 | Where the emitter is. | -1000 to 1000 | 0.5 |
Zat.2 | Where the emitter is. | -1000 to 1000 | 0 |
| Seed | Changes the pattern without changing anything else. | 0 to 99999 | 1 |
| Alone | Draw only the effect, not the model. | on or off | false |
Every setting is also an input: wire a value into it to change it per copy. On the command line: pxr graph set game.pixor --which scene --node effect --set KEY=VALUE.
What it wires to
Its objects input takes objects, which these give: Attribute, Bevel, Chunks, Clouds, Difference, Displace, Drop to ground, Foliage, Grid, Height field, Import, Item, and 32 more.
What it gives, objects, goes into: Attribute, Bevel, Chunks, Clouds, Difference, Displace, Drop to ground, Foliage, Grid, Height field, Item, Join, and 30 more.
In the app, drag a wire from one of its dots: every dot the wire fits is ringed.
How it fits with the rest: the Scene graph in the manual.
In the same group
Import · Object · Ring · Row · Grid · Scatter · Look at · Vary · Play · Merge · Seen by · Difference · Join · Move · Mirror · Subdivide · Displace · Height field · Bevel · Drop to ground · On surface · On points · Set shape · Attribute · Select · Output · Shape · Picture · Text · Volume · Lamp · Item · Prop · Spring · Terrain · Sprigs · Foliage · Water · Clouds · Sky · Wind · Light shafts · Times of day · Chunks · Number value · On/Off · Angle · Words · Add values · Subtract values · Multiply values · Divide values · Smaller value · Larger value · Is above · Opposite · Both on · Either on · Pick a value