Text
A node of the Scene graph.
A picture on a plane, or words in a pixel font on a card (Pictures and words), added as a shape is.
Takes: objects (objects), name (text), text (text), font (text), colour (text), align (text), text_scale (number), at.0 (number), at.1 (number), at.2 (number), scale (number), facing (text), framed (on-off), lit (on-off), outline (on-off), frames (number), plays (on-off) · Gives: objects
Settings
| Setting | What it does | Range | Default |
|---|---|---|---|
| Name | What the picture is called. | text | text |
Wordstext | What the words say. | long text | WORDS |
| Font | Which pixel font they are drawn in. | text | pixor-11 |
| Colour | The colour of the words. | colour | #f4ecf2 |
| Align | Which way the lines line up. | Left, Middle, Right | left |
Letter sizetext_scale | How many sprite pixels one pixel of the font is. | 1 to 64 | 1 |
Xat.0 | Where the picture stands. | -1000 to 1000 | 0 |
Yat.1 | Where the picture stands. | -1000 to 1000 | 0 |
Zat.2 | Where the picture stands. | -1000 to 1000 | 0 |
| Scale | Metres one pixel of the picture is. | 0.000009999999747378752 to 1000 | 0.0313 |
| Facing | Standing up, lying flat, facing the camera, or painted on what is near. | Upright, Flat, Sprite, Decal | upright |
| Framed | Whether the camera frames it. | on or off | false |
| Lit | Whether the light shades it. | on or off | false |
| Outline | Whether lines are drawn round it. | on or off | true |
| Frames | How many frames side by side the picture holds. | 1 to 256 | 1 |
| Plays | Whether its frames play by themselves. | on or off | false |
Every setting is also an input: wire a value into it to change it per copy. On the command line: pxr graph set game.pixor --which scene --node text --set KEY=VALUE.
What it wires to
Its objects input takes objects, which these give: Attribute, Bevel, Chunks, Clouds, Difference, Displace, Drop to ground, Effect, Foliage, Grid, Height field, Import, and 32 more.
What it gives, objects, goes into: Attribute, Bevel, Chunks, Clouds, Difference, Displace, Drop to ground, Effect, Foliage, Grid, Height field, Item, and 30 more.
In the app, drag a wire from one of its dots: every dot the wire fits is ringed.
How it fits with the rest: the Scene graph in the manual.
In the same group
Import · Object · Ring · Row · Grid · Scatter · Look at · Vary · Play · Merge · Seen by · Difference · Join · Move · Mirror · Subdivide · Displace · Height field · Bevel · Drop to ground · On surface · On points · Set shape · Attribute · Select · Output · Shape · Picture · Volume · Lamp · Effect · Item · Prop · Spring · Terrain · Sprigs · Foliage · Water · Clouds · Sky · Wind · Light shafts · Times of day · Chunks · Number value · On/Off · Angle · Words · Add values · Subtract values · Multiply values · Divide values · Smaller value · Larger value · Is above · Opposite · Both on · Either on · Pick a value