Text

A node of the Scene graph.

A picture on a plane, or words in a pixel font on a card (Pictures and words), added as a shape is.

Takes: objects (objects), name (text), text (text), font (text), colour (text), align (text), text_scale (number), at.0 (number), at.1 (number), at.2 (number), scale (number), facing (text), framed (on-off), lit (on-off), outline (on-off), frames (number), plays (on-off) · Gives: objects

Settings

SettingWhat it doesRangeDefault
Name What the picture is called. text text
Words
text
What the words say. long text WORDS
Font Which pixel font they are drawn in. text pixor-11
Colour The colour of the words. colour #f4ecf2
Align Which way the lines line up. Left, Middle, Right left
Letter size
text_scale
How many sprite pixels one pixel of the font is. 1 to 64 1
X
at.0
Where the picture stands. -1000 to 1000 0
Y
at.1
Where the picture stands. -1000 to 1000 0
Z
at.2
Where the picture stands. -1000 to 1000 0
Scale Metres one pixel of the picture is. 0.000009999999747378752 to 1000 0.0313
Facing Standing up, lying flat, facing the camera, or painted on what is near. Upright, Flat, Sprite, Decal upright
Framed Whether the camera frames it. on or off false
Lit Whether the light shades it. on or off false
Outline Whether lines are drawn round it. on or off true
Frames How many frames side by side the picture holds. 1 to 256 1
Plays Whether its frames play by themselves. on or off false

Every setting is also an input: wire a value into it to change it per copy. On the command line: pxr graph set game.pixor --which scene --node text --set KEY=VALUE.

What it wires to

Its objects input takes objects, which these give: Attribute, Bevel, Chunks, Clouds, Difference, Displace, Drop to ground, Effect, Foliage, Grid, Height field, Import, and 32 more.

What it gives, objects, goes into: Attribute, Bevel, Chunks, Clouds, Difference, Displace, Drop to ground, Effect, Foliage, Grid, Height field, Item, and 30 more.

In the app, drag a wire from one of its dots: every dot the wire fits is ringed.

How it fits with the rest: the Scene graph in the manual.

In the same group

Import · Object · Ring · Row · Grid · Scatter · Look at · Vary · Play · Merge · Seen by · Difference · Join · Move · Mirror · Subdivide · Displace · Height field · Bevel · Drop to ground · On surface · On points · Set shape · Attribute · Select · Output · Shape · Picture · Volume · Lamp · Effect · Item · Prop · Spring · Terrain · Sprigs · Foliage · Water · Clouds · Sky · Wind · Light shafts · Times of day · Chunks · Number value · On/Off · Angle · Words · Add values · Subtract values · Multiply values · Divide values · Smaller value · Larger value · Is above · Opposite · Both on · Either on · Pick a value