Water
A node of the Scene graph.
A sheet of water with waves, foam and a reflection.
Takes: objects (objects), size.0 (number), size.1 (number), at.0 (number), at.1 (number), at.2 (number), colour (text), spacing (number), direction (number), reflect (number), frames (number) · Gives: objects
Settings
| Setting | What it does | Range | Default |
|---|---|---|---|
Widthsize.0 | How wide the water is. | 0.10000000149011612 to 500 | 6 |
Depthsize.1 | How deep the water is. | 0.10000000149011612 to 500 | 6 |
Xat.0 | Where the water is. | -1000 to 1000 | 0 |
Yat.1 | Where the water is. | -1000 to 1000 | 0 |
Zat.2 | Where the water is. | -1000 to 1000 | 0 |
| Colour | The water's colour. | colour | #336b8c |
Waves apartspacing | How far apart the wave lines are. | 0.0010000000474974513 to 100 | 0.6 |
| Direction | Which way the waves travel. | degrees | 0 |
Reflectionreflect | How much it reflects. | 0 to 1 | 0 |
| Frames | How many frames the waves loop over (0: still). | 0 to 1000 | 0 |
Every setting is also an input: wire a value into it to change it per copy. On the command line: pxr graph set game.pixor --which scene --node water --set KEY=VALUE.
What it wires to
Its objects input takes objects, which these give: Attribute, Bevel, Chunks, Clouds, Difference, Displace, Drop to ground, Effect, Foliage, Grid, Height field, Import, and 32 more.
What it gives, objects, goes into: Attribute, Bevel, Chunks, Clouds, Difference, Displace, Drop to ground, Effect, Foliage, Grid, Height field, Item, and 30 more.
In the app, drag a wire from one of its dots: every dot the wire fits is ringed.
How it fits with the rest: the Scene graph in the manual.
In the same group
Import · Object · Ring · Row · Grid · Scatter · Look at · Vary · Play · Merge · Seen by · Difference · Join · Move · Mirror · Subdivide · Displace · Height field · Bevel · Drop to ground · On surface · On points · Set shape · Attribute · Select · Output · Shape · Picture · Text · Volume · Lamp · Effect · Item · Prop · Spring · Terrain · Sprigs · Foliage · Clouds · Sky · Wind · Light shafts · Times of day · Chunks · Number value · On/Off · Angle · Words · Add values · Subtract values · Multiply values · Divide values · Smaller value · Larger value · Is above · Opposite · Both on · Either on · Pick a value