Times of day

A node of the Scene graph.

One sheet per hour, each with its own sun and palette.

Takes: objects (objects), dawn (on-off), noon (on-off), dusk (on-off), night (on-off) · Gives: objects

Settings

SettingWhat it doesRangeDefault
dawn Whether the scene is drawn at this time of day too. on or off true
noon Whether the scene is drawn at this time of day too. on or off true
dusk Whether the scene is drawn at this time of day too. on or off true
night Whether the scene is drawn at this time of day too. on or off true

Every setting is also an input: wire a value into it to change it per copy. On the command line: pxr graph set game.pixor --which scene --node times-of-day --set KEY=VALUE.

What it wires to

Its objects input takes objects, which these give: Attribute, Bevel, Chunks, Clouds, Difference, Displace, Drop to ground, Effect, Foliage, Grid, Height field, Import, and 32 more.

What it gives, objects, goes into: Attribute, Bevel, Chunks, Clouds, Difference, Displace, Drop to ground, Effect, Foliage, Grid, Height field, Item, and 30 more.

In the app, drag a wire from one of its dots: every dot the wire fits is ringed.

How it fits with the rest: the Scene graph in the manual.

In the same group

Import · Object · Ring · Row · Grid · Scatter · Look at · Vary · Play · Merge · Seen by · Difference · Join · Move · Mirror · Subdivide · Displace · Height field · Bevel · Drop to ground · On surface · On points · Set shape · Attribute · Select · Output · Shape · Picture · Text · Volume · Lamp · Effect · Item · Prop · Spring · Terrain · Sprigs · Foliage · Water · Clouds · Sky · Wind · Light shafts · Chunks · Number value · On/Off · Angle · Words · Add values · Subtract values · Multiply values · Divide values · Smaller value · Larger value · Is above · Opposite · Both on · Either on · Pick a value