Either on
A node of the Scene graph.
On when either is on.
Takes: a (on-off), b (on-off) · Gives: on-off
Settings
| Setting | What it does | Range | Default |
|---|---|---|---|
| A | The first on/off. | on or off | false |
| B | The second on/off. | on or off | false |
Every setting is also an input: wire a value into it to change it per copy. On the command line: pxr graph set game.pixor --which scene --node either-on --set KEY=VALUE.
What it wires to
Its a input takes an on-off, which these give: Both on, Is above, On/Off, Opposite.
What it gives, an on-off, goes into: Both on, Effect, Foliage, On surface, On/Off, Opposite, Pick a value, Picture, Ring, Shape, Text, Times of day.
In the app, drag a wire from one of its dots: every dot the wire fits is ringed.
How it fits with the rest: the Scene graph in the manual.
In the same group
Import · Object · Ring · Row · Grid · Scatter · Look at · Vary · Play · Merge · Seen by · Difference · Join · Move · Mirror · Subdivide · Displace · Height field · Bevel · Drop to ground · On surface · On points · Set shape · Attribute · Select · Output · Shape · Picture · Text · Volume · Lamp · Effect · Item · Prop · Spring · Terrain · Sprigs · Foliage · Water · Clouds · Sky · Wind · Light shafts · Times of day · Chunks · Number value · On/Off · Angle · Words · Add values · Subtract values · Multiply values · Divide values · Smaller value · Larger value · Is above · Opposite · Both on · Pick a value